![]() It’s also important to choose a method that will suit the complexity of your problem – there is no need to build a whole screen if you want to show a simple hover state of the button. Choosing a right tool for your job is crucial for better communication with a team of developers or a client. So, what kind of tool you should use? It pretty much depends on what effect you want to achieve and what you want to do. Some of them were corny but few after some polishing will do. Prototypes on the other hand, are the new jokes that you tested on your friends at last Friday’s party. If you look at the design as a form of communication, your end product is like a well-crafted stand up comedy piece that makes everyone laugh to tears. It doesn’t matter if this is your new Android app or a watering can. Having prototyping as a step in your designing process helps you validate your ideas, explain them to others or test already existing concepts with real customers. It saves your time and simplifies your message. ![]() You’re trying to explain something with words but realizing that it’s so much simpler to sketch your ideas on a whiteboard or a piece of paper. Companies outdo each other in creating features that will make it even easier to show rather than tell. There are so many different apps and possibilities that you can’t ignore it any more. The program runs for 10 weeks, and on top of motion design, students learn everything from UX strategy and research all the way to prototyping – we introduce motion design near the last stretch, so there isn’t that much time or leisure for picking up programming.World of prototyping tools is on fire right now. I’m an Educator for the UX Design Full-time program here at BrainStation in Vancouver (and formerly in Toronto) where we teach students how to create meaningful and simple transitional and interactive movements in Flinto! We used to teach After Effects to our students a few cohorts ago, but have realized that students had a very hard time picking up the software – even to accomplish simple things like animated screen transitions. User Testing – user test participants can only interact with the Flinto file.Export Options – .flinto (to view or interact with the prototype, users need to download the Flinto app on their iPhone device and it’s not available for Android currently.Performance – works well with large quantities of screens.Functionality – uses a feature called The Transition Designer where it allows you to customize animations between screens.Workspace – Flinto is an app that is Mac-only, so their workspace is familiar to OS software.For individuals who can’t code – it’s still worthwhile to learn Javascript – but perhaps when you have lots of time! If you already have a background in some sort of programming language especially JavaScript, I would invest in Framer. User Testing – user test participants can interact with the prototype via a web link – efficient, accessible, and fast.Export Options – public URL link or downloadable to iOS or Android device as an “app”.Performance – lightweight, runs pretty smoothly.File Compatibility – can import Sketch files directly into the software.Functionality – includes robust options and customizations for screen-to-screen transitions and also layer-based animations – you’ll be coding every single interaction and animation, but with the help of their feature called Auto-Code, where it creates code as you design visually.Workspace – uses CoffeeScript, a simplified version of JavaScript (there is a higher learning curve since you will need to learn how to code).However, with the emergence of all these simplified and app-prototyping focused software (such as Principle, Pixate, Proto.io, AE may be too heavy for mobile app animations.) I’ve personally used After Effects in university for video production (motion tracking, type animation with footage) and at work for animation (motion illustration). User Testing – If you plan to use this for a prototype, you’re out of luck – user test participants cannot interact with the output because it will be some sort of video format.wma and more (can also use Adobe Media Encoder or third party plugins to export/convert) Performance – not exactly made specifically for showing micro-animations within apps, so many of its other features may be redundant making the software quite bulky.File Compatibility – can only import Photoshop or Illustrator files (unless you do something very hack and tedious from Sketch through to Illustrator, then to After Effects, which works against Sketch users and is an extra step in your workflow).Functionality – includes a large variety of editing capabilities, including video editing and production, motion tracking, and 3D renderings.Workspace – uses a time-based workspace (timeline animation).($20/monthly subscription with Adobe CC for one single app)
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